Reverse DDM
It is proposed that this article be deleted because of the following concern:
If you can address this concern by improving, copyediting, sourcing, renaming, or merging the page, please edit this page and do so. You may remove this message if you improve the article or otherwise object to deletion for any reason. Although not required, you are encouraged to explain why you object to the deletion, either in your edit summary or on the talk page. If this template is removed, do not replace it. The article may be deleted if this message remains in place for seven days, i.e., after 19:52, 13 August 2024 (UTC). Find sources: "Reverse DDM" – news · newspapers · books · scholar · JSTOR Nominator: Please consider notifying the author/project: {{subst:proposed deletion notify|Reverse DDM|concern=Reverse DDM doesn’t seem to exist or be a widely adopted technology.}} ~~~~ |
Dynamic device mapping is a technology for USB KVM switches that is sometimes implemented as an alternative to standard USB keyboard and mouse emulation. Reverse DDM (short for Dynamic Device Mapping), on the other hand, is a related technology that allows further flexibility regarding specific USB ports.
Design
[edit]With DDM technology, the communication between shared peripherals and all connected systems is maintained 100% of the time, even as a user switches between the KVM ports. This makes generic device emulation unnecessary as the DDM allows each connected computer system to believe all connected I/O devices are remaining connected even as the KVM switch might move to another port.
With Reverse DDM, an administrator can provide port-level management control. Individual USB ports can be limited, configured, or assigned to specific kinds of devices. This adds a level of security in certain environments that require no USB thumb drives to be used, printers connected, etc.