Jump to content

Flatterland

From Wikipedia, the free encyclopedia

Flatterland
UK bookcover
AuthorIan Stewart
LanguageEnglish
GenrePopular science, geometry
PublisherPerseus Publishing
Publication date
2001
Publication placeUnited Kingdom
Media typePrint, e-book
Pages320
ISBN978-0738206752

Flatterland is a 2001 book written by mathematician and science popularizer Ian Stewart about non-Euclidean geometry.[1][2][3][4] It was written as a sequel to Flatland, an 1884 novel that discussed different dimensions.

Plot summary

[edit]

Almost 100 years after A. (which we find out stands for Albert) Square's adventures that were related in Flatland, his great-great-granddaughter, Victoria Line (Vikki), finds a copy of his book in her basement. This prompts her to invite a sphere from Spaceland to visit her, but instead she is visited by the "Space Hopper" (a character looking somewhat like the "Space Hopper" children's toy with a gigantic grin, horns and a spherical body). The Space Hopper, more than being able to move between Flatland and Spaceland, can travel to any space in the Mathiverse, a set of all imaginable worlds. After showing Vikki higher dimensions, he begins showing her more modern theories, such as fractional dimensions and dimensions with isolated points. Topology and hyperbolic geometry are also discussed, as well as the Projective "Plain" (complete with intersecting "lions") and the quantum level. Hopper and Victoria also visit the Domain of the Hawk King to discuss time travel and the theory of relativity.

How to Escape from a Black Hole

[edit]

This is a Feynman diagram explaining how to escape from a black hole as mentioned in the book.

One of the examples given in Flatterland concerns how to escape from a black hole.
  1. You are outside the black hole.
  2. You have fallen into the black hole. A future version of yourself (4) appears and gives you a portable white hole. You use the portable white hole to escape the black hole.
  3. Another future version of yourself (6) appears and gives you a time machine.
  4. You go back into the black hole and give the past version of yourself (2) the portable white hole.
  5. You use the time machine to go far enough into the future (i.e. millions of years) that the black hole has evaporated due to Hawking radiation.
  6. You then travel back in time and give the past version of yourself (3) the time machine.
  7. You are now outside of the black hole.

The dashed red line indicates the path of the portable white hole (clockwise). The dashed blue line indicates the path of the time machine (counterclockwise). Movement from the bottom towards the top generally indicates movement forward in time (not to scale) and vice versa.

Real-world references

[edit]

Ian Stewart often includes puns and topical references in his popular writing, and Flatterland is no exception.

Editions

[edit]

References

[edit]
  1. ^ Moore, G. William (2002). "Review of Flatterland: Like Flatland, Only More So". Neurocomputing. 42 (1–4): 337–338. doi:10.1016/S0925-2312(01)00637-3.
  2. ^ Parker, Leonard (2003). "Review of Flatterland: Like Flatland, Only More So and The Annotated Flatland: A Romance of Many Dimensions". Physics Today. 56 (4): 63–64. doi:10.1063/1.1580051.
  3. ^ Hansen, Vagn Lundsgaard (2006). "Review of Flatterland and The Annotated Flatland: A Romance of Many Dimensions". The Mathematical Intelligencer. 28 (2): 89–90. doi:10.1007/BF02987167.
  4. ^ Taylor, Gilbert (2001). "Review of Flatterland". Booklist. Vol. 97, no. 18. p. 1739. Gale A75563542.