Flux (graphics software)
Flux was a software suite released by Media Machines which consisted of Flux Player and Flux Studio.
Flux Player was a VRML/X3D viewer that worked both as plugin in Internet Explorer, and as standalone program in Windows. Flux Studio was a VRML/X3D editor that worked in Windows. Both programs supported Windows Me/2000 and higher.
Flux Player and Flux Studio were freely downloadable for any usage under a proprietary Flux Player and Flux Studio license.[1]
Flux software was developed by Tony Parisi, who coworked with Mark Pesce on the development of the experimental VRML prototype called Labyrinth. Flux Studio could successfully import and export *.WRL, *.X3DV and *.X3D files.
Initial distribution version of Flux Player 2.0 and Flux Studio 2.0 was released on February 21, 2007; while final distribution version of Flux Player 2.1 and Flux Studio 2.1 was released on May 28, 2007.[2]
Acquisitions
In May 2008, MediaMachines became Vivaty,[3] and the Flux software was rebranded as Vivaty.[4] However, on April 16, 2010, Vivaty shut down[5][6] and was subsequently acquired by Microsoft.[7]
References
- ^ "License Agreement". Archived from the original on 2017-07-10.
- ^ "Flux Player and Flux Studio". Archived from the original on 2019-02-16. Retrieved 2019-02-16.
- ^ "Stocks". Bloomberg.com. 15 December 2023.
- ^ "eXhibition:editor3D". Archived from the original on 2015-11-17. Retrieved 2010-06-15.
- ^ "Vivaty shuts down site for user-generated virtual scenes". March 31, 2010.
- ^ Koster, Raph (March 31, 2010). "Vivaty is closing down". Raph's Website.
- ^ "Microsoft Buys Vivaty For New Project, May Be Looking For More".
External links
- Flux download - Redistributables
- Graphics Pioneer Tony Parisi appointed Grid Institute fellowship to advance Media Grid standards - Origins
- NEW! Flux Studio 2.0 - Availability
- MediaMachines Open Sources FluxPlayer for X3D - Importance