Rescue (1982 video game)
Rescue | |
---|---|
Developer(s) | Stern |
Publisher(s) | Stern |
Designer(s) | Chris Oberth |
Platform(s) | Arcade |
Release | 1982 |
Genre(s) | Multidirectional shooter |
Rescue is a twin-stick shooter designed by Chris Oberth and released by Stern as an arcade video game in 1982.[1] The player flies a helicopter over the open sea to rescue stranded paratroopers from enemy forces and sharks.[2] As the player-controlled helicopter flies left and right, the cloud layers move at different rates, giving a parallax scrolling effect.
Gameplay
[edit]The player pilots a helicopter over a body of water. Paratroopers drop from the top of the screen and land in the water. They can be picked up by carefully hovering so a short ladder drops, and they climb in. Being slightly too low and touching the water loses a life. A falling paratrooper is killed if it hits the player's helicopter.
Enemy helicopters attack the player and can be shot by moving the second joystick. The falling wreckage is deadly. A "bomb" button releases a projectile straight down for destroying sharks and submarines targeting paratroopers waiting for rescue.[2]
Reception
[edit]Electronic Games reviewed Rescue in 1982. The reviewer commented: "With Rescue, everything ties together in a neat package that's not only fun to play, but increasingly challenging the further you're able to go into the mission."[2]
References
[edit]- ^ Rescue at the Killer List of Videogames
- ^ a b c Sharpe, Roger C. (June 1983). "Insert Coin Here". Electronic Games. pp. 96–97.