FMSLogo
Developer(s) | David Costanzo |
---|---|
Initial release | 11 October 2005 |
Stable release | 8.3.2
/ 5 April 2022 |
Operating system | Windows 95 and later |
Available in | English, French, Italian, Greek, Portuguese, German, Spanish, Russian |
Type | Programming Language |
License | GNU General Public License |
Website | fmslogo |
FMSLogo is a free implementation of a computing environment called Logo, which is an educational interpreter language. GUI and Extensions were developed by George Mills[1] at MIT. Its core is the same as UCBLogo by Brian Harvey.[1] It is free software, with source available, written with Borland C++ and WxWidgets.
FMSLogo supports multiple turtles, and 3D Graphics. FMSLogo allows input from COM ports and LPT ports. FMSLogo also supports a windows interface thus I/O is available through this GUI- and keyboard and mouse events can trigger interrupts. Simple GIF animations may also be produced with the GIFSAVE command. Jim Muller wrote The Great Logo Adventure, a complete Logo manual using MSWLogo as the demonstration language.
FMSLogo evolved from MSWLogo: An Educational Programming Environment, a free, open source implementation of the Logo programming language for Microsoft Windows. It is released under the GPL and is mainly developed and maintained by David Costanzo.
Features
[edit]FMSLogo has following support of various functionality:[2]
- "Standard" Logo parsing
- Turtle Graphics
- Exception handling
- TCP/IP networking
- Text in all available system fonts
- 1024 independent turtles
- Bitmapped turtles
- MIDI devices
- Direct I/O for controlling external hardware (must be admin)
- Serial and parallel port communications
- Saving and loading images in BMP format
- Calling into native DLLs
- Creating windows dialog boxes
- Event driven programming (mouse, keyboard, timer)
References
[edit]- ^ a b "MSWLogo, An Educational programming language". www.softronix.com. Retrieved 2016-01-03.
- ^ Feature Description - http://fmslogo.sourceforge.net/