Кимитоши Ямане
Kimitoshi Yamane ( Yamane , Kimitoshi 1966 год) - японский дизайнер Mecha . [ 1 ] Он родился в Кавамото , префектура Шимана и живет в Хамаде , префектуре Шимана. [ 2 ] [ 3 ] Его представительные работы включают Cowboy Bebop , Infinite Ryvius , видение Escaflowne и Gundam сериал . [ 3 ] [ 1 ]
Проекты Yamane характеризуются чувством промышленного продукта, разработанного с мотивами реальных транспортных средств и оружия , или из фильмов о войной и научной фантастике . [ 2 ] [ 4 ] В то время как Yamane обладает глубоким знанием танков и кораблей , он мало интересуется роботом в человеческой форме. [ 1 ] [ 5 ] В серии Gundam он иногда разрабатывает главного робота Gundam , но его работа в основном сосредоточена на военно -морских судах , самолетах и транспортных средствах. [ 4 ] [ 5 ]
Его хобби включают рыбалку , работу на автомобилях и езда на мотоциклах . [ 1 ] [ 6 ] Он владеет несколькими старыми машинами и хотел бы попробовать свои силы в разработке настоящих автомобилей, если у него будет шанс. [ 7 ]
Биография
[ редактировать ]После окончания средней школы Ямане переехала в Токио и в течение двух лет посещала анимационную факультет технического колледжа Чиёды в Токио, работая студентом стипендии. [ 8 ] [ 9 ]
Yamane принадлежала Artmic [ А ] , чей основным бизнесом является планирование аниме работ, где он работал над Mecha Designs для анимации, в основном OVA , в то же время получая руководство от Синдзи Арамаки , Хидеки Какинума и Кеничи Соноды . [ 8 ] [ 10 ] He participated in co-productions with foreign countries such as the United States and France, and spent some time in Paris.[8] He was also involved in the remake of Tatsunoko Production's Casshan and Science Ninja Team Gatchaman.[10]
Around the time Artmik went into financial difficulties, Yamane decided to become a freelance designer in 1994, as he began to work for Sunrise on Mobile Fighter G Gundam and made contacts.[8][9][10]
Yamane designed the main robot for the first time in The Vision of Escaflowne.[8][10] However, although his title was main designer, it is more correct to say that he co-designed the robot based on director Shōji Kawamori's first draft.[11]
Yamane participated in Cowboy Bebop from the planning stage.[12] After passing the audition, Yamane was entrusted with the mecha design by director Shinichirō Watanabe, making it his first work as a designer to create a mecha from concept.[9][12][13] In episode 19, Wild Horses, he went beyond the position of mecha designer and proposed the plot of the episode.[14] This work was a huge hit, and he also gained recognition as a mecha designer.[9]
Yamane also participated in the next work, Infinite Ryvius, from the early stages, and was involved in creating the concept for the work.[15]
Yamane subsequently worked on Argento Soma, designing a human-shaped mecha to symbolize the work, as well as most of the aircraft and facilities.[16]
However, after those ambitious works, mecha design became increasingly fixed in the Japanese animation industry, and Yamane's free-thinking designs found it difficult to gain approval.[2][9] Feeling stuck in a rut at work and a sense of entrapment in the industry, he began to think about leaving Tokyo and returning to his hometown to reconsider himself.[2][9] He then returned to his home town of Shimane in 2000 at the age of 34, got married and found a large plot of land in Hamada City where he built a house.[2][9] He thought it would be a good place to build a garage for tinkering with his car, so he could use his hobbies in his work, and it would also be a turning point for his career.[2] At first, he was prepared to lose his job in anime, but the internet infrastructure made it easier to exchange image data, and he continued to receive offers of work from Tokyo.[2][9]
Main works
[edit]TV series
[edit]- The Three-Eyed One (1990–1991)
- Mobile Fighter G Gundam (1994–1995)
- The Vision of Escaflowne (1996)
- Cowboy Bebop (1998–1999)
- Infinite Ryvius (1999–2000)
- Argento Soma (2000–2001)
- Overman King Gainer (2002–2003)
- Mobile Suit Gundam SEED (2002–2003)
- Mobile Suit Gundam SEED Destiny (2004–2005)
- Cluster Edge (2005–2006)
- Starship Operators (2005)
- Tide-Line Blue (2005)
- Galaxy Angel II (2006)
- Ergo Proxy (2006)
- Kishin Taisen Gigantic Formula (2007)
- Eureka Seven: AO (2012)
- Space Battleship Yamato 2199 (2013)
- Gundam Reconguista in G (2014)
Anime films
[edit]- Spriggan (1998)
- Escaflowne (2000)
- Cowboy Bebop: The Movie (2001)
- Zeta Gundam: A New Translation II (2005)
- King of Thorn (2010)
- Short Peace (2013)
- Genocidal Organ (2017)
- Gundam Reconguista in G the Movie I〜V (2019-2022)
- Mobile Suit Gundam: Hathaway's Flash (2021)
- Mobile Suit Gundam: Cucuruz Doan's Island (2022)
- Mobile Suit Gundam SEED Freedom (2024)
OVA
[edit]- Bubblegum Crisis (1987–1991)
- Metal Skin Panic MADOX-01 (1988)
- Hades Project Zeorymer (1988–1990)
- Rhea Gall Force (1989)
- A.D. Police: Dead End City (1990)
- Bubblegum Crash (1991)
- Detonator Orgun (1991-1993)
- Gall Force: New Era (1991)
- Casshan: Robot Hunter (1993–1994)
- Gatchaman (1994–1995)
- Mobile Suit Gundam: The 08th MS Team (1996–1999)
- Voogie's Angel (1997-1998)
- Mobile Suit Gundam MS IGLOO (2004–2006)
- Mobile Suit Gundam MS IGLOO 2 (2008–2009)
- Five Numbers! (2011)
- Mobile Suit Gundam: The Origin (2015)
Video game
[edit]- Shadow Squadron (1995)[17]
Web animation
[edit]- Mobile Suit Gundam SEED C.E. 73: Stargazer (2006)
- Xam'd: Lost Memories (2008–2009)
- Gundam: Requiem for Vengeance (2024)
Art books
[edit]- Yamane, Kimitoshi (January 20, 2008). Yamane Kimitoshi Meka Zukan (山根公利 メカ図鑑) 'Kimitoshi Yamane Mecha Picture Book'. MdN Corporation. ISBN 4-8443-5960-6.
- Yamane, Kimitoshi (February 19, 2024). Yamane Kimitoshi Mekanikku Dezain Shū Mono Gurafu (山根公利メカニックデザイン集 モノGRAPH) 'Kimitoshi Yamane Mechanic Design Collection Mono Graph'. Time. ISBN 4-9091-8515-1.
Notes and References
[edit]Notes
[edit]- ^ He was only affiliated and not a full-time employee with benefits.
References
[edit]- ^ Jump up to: a b c d Meka Zukan 2008, p. 189.
- ^ Jump up to: a b c d e f g "「ビバップ」山根公利&IZM designworks・直良有祐が語る「島根で働く」ということ―島根クリエイター対談" [Kimitoshi Yamane of "Bebop" and Yusuke Naora of IZM designworks talk about 'working in Shimane' - Shimane creator conversation]. Inside (in Japanese). IID, Inc. January 10, 2020. Retrieved March 28, 2024.
- ^ Jump up to: a b Ichino, Kai (April 5, 2022). "アニメの「メカ」地方で描く 自身の原点、作品に込める - Myway - 島根" [Drawing anime 'mecha' in the countryside: his origins and his work - Myway - Shimane]. The Nikkei (in Japanese). Tokyo. Retrieved March 28, 2024.
- ^ Jump up to: a b Meka Zukan 2008, p. 194.
- ^ Jump up to: a b Meka Zukan 2008, p. 103.
- ^ Meka Zukan 2008, p. 201.
- ^ Meka Zukan 2008, p. 195.
- ^ Jump up to: a b c d e Meka Zukan 2008, pp. 191–192.
- ^ Jump up to: a b c d e f g h марта ) Ичино . ( года 2 2020 , Кай
- ^ Подпрыгнуть до: а беременный в дюймовый « » Создатель . 2023. Получено 28 марта 2024 года .
- ^ Мека Зукан 2008 , с. 50
- ^ Подпрыгнуть до: а беременный Мека Зукан 2008 , с. 193.
- ^ Мека Зукан 2008 , с. 18
- ^ Мека Зукан 2008 , с. 40
- ^ Мека Зукан 2008 , с. 82
- ^ Мека Зукан 2008 , с. 86
- ^ SEGA (26 апреля 1995 г.). Теневая эскадрилья ( 32x ). Сега. Уровень/область: кредиты.
- ^ Ямане Кимирит (на японском языке). Японская база данных фильмов . Получено 2008-12-19 .
- ^ "Английский онлайн -сайт Newtype обновлен!" Полем Аниме -новостная сеть . 2001-03-05 . Получено 2008-12-20 .
- ^ «Аргентосома и Кикайдер для премьер -министра на Comic Convention» . Аниме -новостная сеть . 2001-01-10 . Получено 2008-12-20 .
- ^ «Объявления фильма Esaflowne» . Аниме -новостная сеть . 2000-04-17 . Получено 2008-12-20 .
- ^ «Новый эскафлоун, анонсировано подробности фильма Final Fantasy» . Аниме -новостная сеть . 1999-08-04 . Получено 2008-12-20 .
Внешние ссылки
[ редактировать ]Kimitoshi Yamane в Anime News Network энциклопедии